Book, Chapter
Carlson, K., Corness, G., Sun, P., Corness, G., & Sun, P. Toys and Playful Devices : A Case Study. Foundations in Sound Design for Embedded Media (2019)
Corness, G., Carlson, K., Sun, P., Carlson, K., & Sun, P. Interfaces for Sound Installation. Foundations in Sound Design for Interactive Media (2019)
Carlson, K., Corness, G., & Sun, P. Case Study: Toys and Playful Devices. Filimowicz, Michael (EDs), Foundations in Sound Design for Embedded Media. Routledge (2018)
Antle, A., Corness, G., & Bevans, A. Springboard: Designing Image Schema Based Embodied Interaction for an Abstract Domain. England, David (EDs), Whole Body Interaction. Springer London (2011): 7--18.
Antle, A., Corness, G., & Bevans, A. Springboard: Designing image schema based embodied interaction for an abstract domain. Whole body interaction. Springer (2011): 7--18.
Antle, A., Corness, G., & Droumeva, M. Springboard: exploring embodiment, balance and social justice. CHI'09 Extended Abstracts on Human Factors in Computing Systems (2009): 3961--3966.
Hatala, M., Tanenbaum, K., Wakkary, R., Muise, K., Mohabbati, B., Corness, G., Budd, J., & Loughin, T. Experience Structuring Factors Affecting Learning in Family Visits to Museums. Hutchison, David; Kanade, Takeo; Kittler, Josef; Kleinberg, Jon M.; Mattern, Friedemann; Mitchell, John C.; Naor, Moni; Nierstrasz, Oscar; Pandu Rangan, C.; Steffen, Bernhard; Sudan, Madhu; Terzopoulos, Demetri; Tygar, Doug; Vardi, Moshe Y.; Weikum, Gerhard; Cress, Ulrike; Dimitrova, Vania; Specht, Marcus (EDs), Learning in the Synergy of Multiple Disciplines. Springer Berlin Heidelberg 5794 (2009): 37--51.
Conference Proceeding
Carlson, K., Corness, G., Casida, J., Russell, L., Cox, D., & Downie, S. Exploring Affective Interaction in Self-Management Adherence for Artificial Internal Organ Care. CHI Workshop on Affective Computing (2025)
Corness, G. Movement Through Music Space as a Generative Model. The 17th International Symposium on Computer Music Multidisciplinary Research (CMMR’25) (2025)
Corness, G., Carlson, K., & Cherepanova, S. Catching the Inverse Ghosts: Exploring Spatial Impacts of Movement in Virtual Reality. The ACM Conference on Movement and Computing (MOCO) (2024)
Kim, W., Corness, G., & Carlson, K. Player Decision and Downtime in Competitive Games. Digital Games Research Association (DiGRA) (2024)
Carlson, K., Corness, G., Irannezhad, Z., Brucker, K., & Schlink, L. Sounds of Connection: Tactile Support of Family Engagement in Elderly Memory-Care Residents.. Electronic and Visual Arts London (EVA) (2023)
Corness, G., Carlson, K., & Sungkajun, A. Swoosh, Pop, and Kerplunk: Toys for Tangible Listening in Children. The ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) (2023)
Pereira Gloor, R., Corness, G., Marshack, R., & Paolucci, A. Can you Feel What I Feel: Leveraging Aesthetics in Visual and Spatial Audio VR Experience. Electronic Visualization and the Arts (2023)
Corness, G., & Carlson, K. Physical Time: A Model for Generating Rhythmic Gestures Based on Time Metaphors. Proceedings of the 7th International Conference on Movement and Computing. Proceedings of the 7th International Conference on Movement and Computing (2020): 1--6.
Carlson, K., Corness, G., & Sun, p. Active Listening: Encouraging Sound Awareness Through Tangible Sonic Toys. Proceedings of the 18th ACM International Conference on Interaction Design and Children. ACM (2019): 334--338.
Carlson, K., Alaoui, S., Corness, G., & Schiphorst, T. Shifting Spaces: Using Defamiliarization to Design Choreographic Technologies That Support Co-Creation. Proceedings of the 6th International Conference on Movement and Computing. ACM (2019): 17:1--17:8.
Corness, G., & Carlson, K. Embodied Intention: Robot Spinal Initiation to Indicate Directionality. Proceedings of the 6th International Conference on Movement and Computing. ACM (2019): 6:1--6:4.
Corness, G., & Carlson, K. Physicalizing Time Through Orientational Metaphors for Generating Rhythmic Gestures. Electronic and Visual Arts London (2018)
Corness, G., Seo, J., & Carlson, K. Perceiving Media Agents: Exploring Intention in a Robot Dance Partner. In Proceedings of the 21st Symposium on Electronic Art (2015)
Seo, J., & Corness, G. Aesthetics of Immersion in Interactive Immersive Installation: Phenomenological Case Study. the Proceedings of International Symposium of Electronic Arts (ISEA), Vancouver, Canada (2015)
Young, R., & Corness, G. Roboplush, Communicative Robot. Grace Hopper Celebration for Women in Computing (2015)
Corness, G., & Schiphorst, T. Performing with a System's Intention: Embodied Cues in Performer-system Interaction. Proceedings of the 9th ACM Conference on Creativity \& Cognition. ACM (2013): 156--164.
Jinsil, S., & Greg, C. Light Strings: Kinesthetic Immersive Environment. SIGGRAPH Asia 2012 Art Gallery. ACM (2012): 15:1--15:1.
Corness, G., Carlson, K., & Schiphorst, T. Audience empathy: a phenomenological method for mediated performance. Proceedings of the 8th ACM conference on Creativity and cognition. ACM (2011): 127--136.
Carlson, K., Corness, G., & Schiphorst, T. Plan, Action, Collaboration: Reflecting on an Interdisciplinary Collaborative Process. Proceedings from The Embodiment of Authority Conference. Sibelius Academy (2010)
Antle, A., Corness, G., Bakker, S., Droumeva, M., van den Hoven, E., & Bevans, A. Designing to support reasoned imagination through embodied metaphor. Proceedings of the seventh ACM conference on Creativity and cognition. ACM (2009): 275--284.
Droumeva, M., Antle, A., Corness, G., & Bevans, A. Springboard: exploring embodied metaphor in the design of sound feedback for physical responsive environments (2009)
Wakkary, R., Hatala, M., Muise, K., Tanenbaum, K., Corness, G., Mohabbati, B., & Budd, J. Kurio: a museum guide for families. Proceedings of the 3rd International Conference on Tangible and Embedded Interaction. ACM (2009): 215--222.
Antle, A., Droumeva, M., & Corness, G. Playing with the Sound Maker: Do Embodied Metaphors Help Children Learn?. Proceedings of the 7th International Conference on Interaction Design and Children. ACM (2008): 178--185.
Corness, G. Performance Model: Towards a Framework for Interactive Performance Based on Perceived Intention (2008): 265--268.
Seo, J., & Corness, G. nite\_aura: an audio-visual interactive immersive installation. Proceedings of the 7th international conference on New interfaces for musical expression. ACM (2007): 431--431.
Journal Article
Corness, G., & Carlson, K. Deconstructing Gesture: Investigating Embodied Motion. The International Symposium on Movement and Computing. ACM (2019)
Corness, G., Carlson, K., & Buckley, Z. Explorations in a Classroom Context of 3D Audio for Game Environments. The Future of Audio in VR Workshop IEEE VR. IEEE (2019)
Carlson, K., Sun, P., Cuykendall, S., Lantin, M., Schiphorst, T., & Corness, G. Beyond the Here and Now: Exploring Threaded Presence in Mediated, Improvised Performance. Presence: Teleoperators and Virtual Environments 26.2 (2017): 97--110.
Antle, A., Corness, G., & Bevans, A. Balancing justice: exploring embodied metaphor and whole body interaction for an abstract domain. International Journal of Arts and Technology 6.4 (2013): 388--409.
Antle, A., Corness, G., & Droumeva, M. Human-computer-intuition? Exploring the cognitive basis for intuition in embodied interaction. International Journal of Arts and Technology 2.3 (2009): 235--254.
Antle, A., Corness, G., & Droumeva, M. What the Body Knows: Exploring the Benefits of Embodied Metaphors in Hybrid Physical Digital Environments. Interact. Comput. 21.1-2 (2009): 66--75.
Corness, G. The Musical Experience through the Lens of Embodiment. Leonardo Music Journal - (2008): 21--24.
Software
DeKock, B., Carlson, K., & Corness, G. Motion Capture, Camera Tracking, Virtual Reality, and AI Tools: Exploring New and Emerging Technologies in Pedagogical Settings. International Society of Bassists (2025)
Boldt, B., Novy, T., Corness, G., & Carlson, K. StomaCareVR
Carlson, K., Corness, G., & DeKock, B. Analysis and Visualization of Embodied Bowing Technique for Stringed Instruments